Forum - View topicNEWS: Idea Factory Discusses Censoring in Western Monster Monpiece
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Animehermit
Posts: 964 Location: The Argama |
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I like how the argument is that Japanese games aren't that violent when I just played a Japanese game where you can literally cut people open and rip out their spines for the juices.
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Rahxephon91
Posts: 1859 Location: Park Forest IL. |
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Animehermit
Posts: 964 Location: The Argama |
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Cyborgs, actually. but they still bleed. There's a collectible where you have to try and cut off their left hands. The game gives you bonus points for how many parts you cut stuff into. |
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Rahxephon91
Posts: 1859 Location: Park Forest IL. |
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To be fair, the game does try to paint this as being bad and Raiden being a killer at some point. |
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Animehermit
Posts: 964 Location: The Argama |
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Hard to tell sometimes, but yeah, I get ya.
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consignia
Posts: 392 |
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Wasn't Metal Gear Rising: Revengeance somewhat censored in Japan anyway? It renders the point a little moot.
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Animehermit
Posts: 964 Location: The Argama |
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Changed the color of the blood to white. You still cut up cyborgs (which the game points out are actual real people) and rip out their spines.
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partysmores
Posts: 284 |
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Predictions for other countries:
Australia: M edited, MA15+ uncut Banned in New Zealand. |
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Guile
Posts: 595 |
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That is actually the exact reason. You are essentially comparing cartoon violence to realistic violence. In Yakuza you may do super moves of throwing enemies into the air and slamming them into the ground, but then they get up when the battle ends and walk off like nothing happened. It plays out essentially like a fighting game such as Street Fighter, or any RPG where monsters fade away after they are defeated. Bugs Bunny does not have the same style of violence as Saving Private Ryan does. If you can not tell the difference between the two styles, then nothing I or anyone else can say is going to change your mind. CERO is able to tell the difference between the two styles to judge which games get a D or a Z rating.
That is not hypocrisy, and I suggest you stop misusing that word. Why would Americans complain about the actions of a country they do not live in? They will obviously care about what goes on in their own country because they live there and it affects them. What Japan does to American games is irrelevant to them. For your question, I would not care as I am not playing the Japanese version. If Japan cares enough about an American game being censored, they can complain and boycott it themselves if they choose to. It is not my battle to fight for them. Though given how few American games are popular in Japan to begin with, and the ones that are are still bought regardless of any censorship that is thrust upon them, then it seems like a moot point in the end. |
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Polycell
Posts: 4623 |
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Wow - I wasn't expecting to see mdo7 and zeebach succeed in hijacking this thread for their irrelevant soapboxing so damn well when I went to bed.
Back to the point I was making before all this pointless bullshit, it seems IdeaFactory's released a subsequent statement making it clear the was given an M of the ESRB's own accord. |
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enurtsol
Posts: 14779 |
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Reminds us of some famous "not my battle" words:
When J-developers see that "edits" are not a big deal in their home turf, they'd carry that thinking over when they port their games outside Japan.
Though the trend is Western games are becoming more popular in Japan. Western console games used to get a bad rap in Japan due to bad games from the fall of Atari in the 80's to the 90's when Western developers focused on PC gaming instead. But that's been changing in recent years. |
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Rahxephon91
Posts: 1859 Location: Park Forest IL. |
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GTA takes place in a catoony world then, where crimes can easily be committed, characters exaggerated, and the level of violence unrealistic. You're bugs bunny analogy is really quite crappy because the two comparisons are on such complete opposite sides. Bugs Bunny is a cartoon bunny who does things that defy law and basically out of thin air. His world is fake. Yakuza is not really on an opposite spectruem compared to GTA. They both depict a realistic world that goes over the top. They both are only cartoony in how they do "unrealistic things" with realistic skins. The Yakuza games do not take place in a fake world, they strive to present a very realistic world. They are in no way trying to be cartoony. It's a lame excuse "that it dosen't kill people" even though it does not attempt to stop from showing bloody moves in detail. In fact it's quite a negative, because it breaks the reality the games try to make. But even then it dosen't change you're criticism on western games that GTA and whatnot glorify the violence. How does Yakuza not glorify it's violence? It presents characters that are supposed to be extremely noble and yet also very violent. Then it dosen't deal with those consequences because it takes a cheap cop out. What you're basically doing here is trying to damn one game for it's equally over the top violence because it dosen't cop out in the end. While praising another that has an almost equal amount of violence, without any consequence and then avoiding the fact that it glorifies the same violence.
See that's the sticking point and now you want to use the Creo rating for GTA to show that it's worse. Ok fine. GTA has worse levels of violence. Though at this point I'm not sure why we'd even be arguing about which one's worse sense the point is they both have graphic violence anyway. But fine you're right. Call of Duty has a D rating. Tons of killing. Some rating as a Yakuza game. Probably the same level of violence too. You want to make the argument that it's American games that glorify thier violence. I'm still waiting to see how that is untrue for Japanese games? This talk about which one is more violent blah blah is quite pointless, when that wasn't even the issue. The issue is Japanese games are plenty violent and do the same thing. Last edited by Rahxephon91 on Tue Jan 28, 2014 5:54 am; edited 2 times in total |
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Polycell
Posts: 4623 |
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This whole time we have been discussing exactly one company's handling of one game outside of Japan. What you're bitching about isn't even remotely relevant.
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Yuno07
Posts: 43 Location: Sacramento |
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I did make my opinions and points on the subject known. You just chose to dismiss them (why am I not surprised).
Not really. All I got from your comments is that "These pictures don't jive with my set of arbitrary morals, so no matter what anyone says they are wrong and the people who consume them are wrong."
Nothing but insult throwing and rhetoric (which does nothing strengthen your "argument" by the way). |
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nargun
Posts: 925 |
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It seems like your opposition to censorship is such that you'd ban people from changing the game in different countries if you were given that authority. |
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